After leaving the podcast world and diving into life, i have realized my passions for collecting and gaming have only gotten stronger. So now is the time to revive the old site and bring back a bit of the old days by sharing some of my collection, new finds and new hobbies. It will be slow going until i figure out exactly how i want to present everything, but there will finally be new content or the first time in 2 years. Stay tuned and hopefully you’ll come along for the ride.
After three years, nearly 100 episodes and much debate I have decided to end the podcast. Life has become far too busy for all three of us and it has been nearly impossible to work on the show. I want to thank everyone who has listened and contributed to the show, special guest hosts, the dancing bear, titty sprinkles and the randomizer.
I plan on keeping the blog and hopefully start posting more over the winter, so look for a redesign of the site and Facebook page in the near future. All of the episodes that we have recorded will be available until the end of September if you want to listen to them one last time.
Greenloontern signing off
On this weeks episode we interview Rafer Roberts, writer on Valiant Entertainments Archer & Armstrong. Not only is he one hell of a writer he also draws his own comics, Plasticfarm and Nightmare the Rat.
Episode 91 – An Interview with Rafer Roberts
Looking for more information on Rafer? Check out his website:
On tonight’s episode we chat with the self proclaimed “Liam Neeson” of the comics world, David Baron. With over twenty years working in the industry, David has been the colorist on such titles as JSA all-stars, Batman Confidential, Batman, The Authority, Detective Comics, 52 and more. He recently signed exclusively with Valiant Entertainment, his books include Divinity, Divinity 2, Bloodshot Reborn, Book of Death.
Episode 90 – Colorist David Baron
If you would like more information about David, listen to the show! or click the links below:
Coming to a small work place office next weekend, I will be hosting the fifth annual RPGCON. I put this event together in the hopes of expanding our player pool, try out new games and introduce new players to role playing games in general. Back in 2012 on a random day in March RPGCON 1 was born. This free, invite only convention brought gamers from other groups together for a 10 hour day of role playing! I came up with this crazy idea to have the day split in half. Three games in the morning, then three other GM’s would take over new games for the afternoon.
Needless to say this went horribly wrong, games ran late, one game group merged with another game, Total chaos! At the end of the day each GM got to pick a reward from a selection of graphic novels that I had brought to the event. Then each GM picked the best player in his group to pick a prize. Everyone had a great time but I know I had to make changes if I was going to continue my little convention the following year.
Now the con had to be stream lined since I realized the mistakes I had made the previous year. First up games would be played all day with a short break for lunch (We do a potluck signup each year). To make it feel more like an actual convention I started making badges for all the attendees. Its become a tradition that I am very proud of and I really enjoy designing the badges. Not much has changed over the last couple years, the average amount of attendees is around 20 people which allows us to keep the games at a reasonable 4 players per game. Plus we have had a great group of GM’s that volunteer each year. Here is a list of the games we have played thus far:
AD&D – 1st & 2nd & 5th editions
A Song of Fire & Ice
Robotech / Robotech RPG Tactics
Harn – Zombie Apocalypse
Marvel Super Heroes
Savage Worlds – Gas Light
D6 Space adventure
Legend of the Five Rings
- to be continued with this years 5th anniversary special
Episode 89 – Dark Sun and more!
This week we take a look at the Dark Sun campaign setting for D&D, we dont go into to much detail but we wanted to talk about the setting. We also discuss our upcoming RPGCON 5 which I host every year, more on that next month. Then we also chat about c2e2 coming up next month in Chicago.
Let us know if you have played in the Dark Sun setting, we would love to hear from you!
Episode 88 – Geeky December to Remember
On this weeks episode we discuss Star Wars – the Force Awakens, the Doctor Who Christmas special, legos, upcoming movies, comics even C2E2! It’s a jam packed episode! So download and listen now. Let us know what you thought of this years doctor Who and the new SW movie.
Happy new year!
Episode 87 – Doctor Who Special
After a long break, the Rambler and Greenloontern are finally back with a new episode! We discuss our absence, gaming, upcoming ideas, and of coarse the end of Clara as the Doctors companion.
I really like how the medicine skill has been reworked, make more sense to me.
Reading the PHB, it’s pretty clear that the Medicine skill does nothing to aid in the treatment of wounds, ailments, or diseases. As written, it only allows for stabilizing dying creatures and for diagnosing illnesses.
Here are my slight changes to Medicine (and associated changes to the healer’s kit and Healer feat):
Medicine. A Wisdom (Medicine) check lets you try to stabilize a dying companion or diagnose an illness. With a successful Wisdom (Medicine) check you can stabilize a dying character at 0 hit points. When using a healer’s hit you restore an dying or unconscious creature to 1 hit point. You have advantage on all Wisdom (Medicine) checks when using a healer’s kit.
Medicine may also be used to provide long-term care to poisoned or diseased creatures. When a poisoned or diseased creature is cared for by someone proficient in the Medicine skill, they make their recuperation saving throws (see…
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